MELIES - Modelling Equipment for Live Interactive Electronic Streeming

Information Society Technologies Project IST-2000-28700

Through the power of computer science, MELIES explored an innovative way of capturing and synthesizing motion.

We no longer use the geometric processes that were developed for computer animation during the last 25 years. Nowadays we delve into image analysis of objects or real actors to assemble the components for a "realistic" 3D reconstruction. MELIES relied on the digital processing of video sequences acquired from multiple cameras, which were arranged in a specially designed "Cyberdome". The Cyberdome was the hardware and software platform that the MELIES partners used to design, implement and market their tools. The lead MELIES partner XD Productions had previously built a prototype with the help of national funding. We developed and integrated new software modules into this prototype.

Our approach was derived from two important marketing principles: 3D reconstruction and animation techniques. Firstly this allowed, the creation of human motion databases and, secondly, for the transmission of no-loss compression and low band-width animated sequences via the Internet. Both these capabilities proved to be essential assets for communication companies.

Participants Country Contact
The University of Surrey (Coordinator) UK Adrian Hilton
a.hilton(at)eim.surrey.ac.uk
XD Productions F GermFlag.gif (900 Byte) Jacques Peyrache
XD.prod(at)wanadoo.fr

Quentin Delamarre
Quentin.Delamarre(at)sophia.inria.fr

Ernst Klett Verlag GmbH (EC) D GermFlag.gif (900 Byte) Wolfgang Volz
w.volz(at)klett.de
Ecole Polytechnique Fédérale de Lausanne CH GermFlag.gif (900 Byte) Pascal Fua
Pascal.Fua(at)epfl.ch
Giunti Gruppo Editorale SPA I GermFlag.gif (900 Byte) David FUSCHI
fuschi(at)giuntimultimedia.com
Université de Genève CH GermFlag.gif (900 Byte) Nadia Magnenat-Thalmann
thalmann(at)miralab.unige.ch