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MELIES
- Modelling Equipment for Live Interactive Electronic Streeming
Information Society Technologies Project IST-2000-28700 |
Through the power of computer science, MELIES
explored an innovative way of capturing and synthesizing motion. We no longer use the geometric processes
that were developed for computer animation during the last 25 years. Nowadays
we delve into image analysis of objects or real actors to assemble the
components for a "realistic" 3D reconstruction. MELIES relied
on the digital processing of video sequences acquired from multiple cameras,
which were arranged in a specially designed "Cyberdome". The
Cyberdome was the hardware and software platform that the MELIES partners
used to design, implement and market their tools. The lead MELIES partner
XD Productions had previously built a prototype with the help of national
funding. We developed and integrated new software modules into this prototype. Our approach was derived from two important
marketing principles: 3D reconstruction and animation techniques. Firstly
this allowed, the creation of human motion databases and, secondly, for
the transmission of no-loss compression and low band-width animated sequences
via the Internet. Both these capabilities proved to be essential assets
for communication companies.
Quentin Delamarre
Participants
Country
Contact
The University of Surrey (Coordinator)
UK
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Adrian Hilton
a.hilton(at)eim.surrey.ac.uk
XD Productions
F
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Jacques Peyrache
XD.prod(at)wanadoo.fr
Quentin.Delamarre(at)sophia.inria.fr
Ernst Klett Verlag GmbH (EC)
D
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Wolfgang
Volz
w.volz(at)klett.de
Ecole Polytechnique Fédérale de Lausanne
CH
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Pascal Fua
Pascal.Fua(at)epfl.ch
Giunti Gruppo Editorale SPA
I
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David FUSCHI
fuschi(at)giuntimultimedia.com
Université de Genève
CH
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Nadia Magnenat-Thalmann
thalmann(at)miralab.unige.ch